#ifndef SOUNDPATHS_H #define SOUNDPATHS_H #include #include "ytypes.h" /* * Sound path structure: */ typedef struct { char *path; } SoundPath; extern SoundPath **soundpath; extern int total_soundpaths; /* * Functions: */ extern int SoundPathIsAllocated(int n); extern SoundPath *SoundPathGetPtr(int n); extern char *SoundPathCompletePath(const char *filename); extern int SoundPathAllocate(); extern void SoundPathDelete(int n); extern void SoundPathDeleteAll(); #endif /* SOUNDPATHS_H */