/* Universe File IO */ #ifndef UNVFILE_H #define UNVFILE_H #include #include "objects.h" extern xsw_object_struct **UNVFileOpen( const char *path, int *total, sw_legend_struct *legend, void (*progress_notify)(void *, unsigned long, unsigned long), void *client_data ); extern int UNVFileSave( const char *path, const mode_t mode, xsw_object_struct **list, int total, sw_legend_struct *legend, void (*progress_notify)(void *, unsigned long, unsigned long), void *client_data ); #endif /* UNVFILE_H */