#ifndef UNIVPROPDLG_H #define UNIVPROPDLG_H #include "../include/osw-x.h" #include "../include/widget.h" #include "unvlist.h" #include "unvlistwin.h" typedef struct _xsw_unvprop_dlg_struct xsw_unvprop_dlg_struct; #define XSW_UNVPROP_DLG(p) ((xsw_unvprop_dlg_struct *)(p)) /* * Universe Properties Dialog: */ struct _xsw_unvprop_dlg_struct { bool_t map_state, has_focus, disabled; int freeze_count, busy_count; int x, y; unsigned int width, height; visibility_t visibility_state; font_t *font; win_t toplevel; push_button_struct touch_btn, reset_btn, ok_btn, apply_btn, cancel_btn; prompt_struct alias_prompt, url_prompt, comments_prompt; label_struct last_connected_label; xsw_unvlist_win_struct *ulw; int univ_num; /* Currently editing this universe * item */ }; /* unveditdlg.cpp */ extern "C" void UnvPropDlgSetValues( xsw_unvprop_dlg_struct *dlg, list_item_struct *item, unvitem_struct *uitem ); extern "C" xsw_unvprop_dlg_struct *UnvPropDlgNew( xsw_unvlist_win_struct *ulw ); extern "C" void UnvPropDlgDraw(xsw_unvprop_dlg_struct *dlg); extern "C" void UnvPropDlgQueueDraw(xsw_unvprop_dlg_struct *dlg); extern "C" int UnvPropDlgManage(xsw_unvprop_dlg_struct *dlg, event_t *event); extern "C" void UnvPropDlgMap(xsw_unvprop_dlg_struct *dlg); extern "C" void UnvPropDlgUnmap(xsw_unvprop_dlg_struct *dlg); extern "C" void UnvPropDlgDelete(xsw_unvprop_dlg_struct *dlg); #endif /* UNIVPROPDLG_H */