/* XSW Client Standard Image Paths */ #ifndef IMAGEPATHS_H #define IMAGEPATHS_H /* Icons */ #define IMGPATH_ICON_BRIDGE "client/icon_bridge.tga" #define IMGPATH_ICON_ECONOMY "client/icon_economy.tga" #define IMGPATH_ICON_OPTIONS "client/icon_options.tga" #define IMGPATH_ICON_UNIVERSE "client/icon_universe.tga" #define IMGPATH_ICON_STARCHART "client/icon_starchart.tga" /* Splash background */ #define IMGPATH_SPLASH_BG "client/splash/bg.tga" #define IMGPATH_SPLASH_PBAR_LEFT "client/splash/pbar_left.tga" #define IMGPATH_SPLASH_PBAR_RIGHT "client/splash/pbar_right.tga" #define IMGPATH_SPLASH_PBAR_TICK "client/splash/pbar_tick.tga" /* Viewscreen markings */ #define IMGPATH_VIEWSCREEN_MARK_OBJECT "client/viewscreen/mark_object.tga" #define IMGPATH_VIEWSCREEN_MARK_VESSEL "client/viewscreen/mark_vessel.tga" #define IMGPATH_VIEWSCREEN_MARK_INCOMING_FIRE "client/viewscreen/mark_incoming_fire.tga" #define IMGPATH_VIEWSCREEN_WEAPON_PROJECTILE "client/viewscreen/weapon_projectile.tga" #define IMGPATH_VIEWSCREEN_WEAPON_PULSE "client/viewscreen/weapon_pulse.tga" #define IMGPATH_VIEWSCREEN_WEAPON_STREAM "client/viewscreen/weapon_stream.tga" /* Scanner markings */ #define IMGPATH_SCANNER_MARK_UNKNOWN "client/scanner/mark_unknown.tga" #define IMGPATH_SCANNER_MARK_LOCKED "client/scanner/mark_locked.tga" #define IMGPATH_SCANNER_MARK_WEAPON "client/scanner/mark_weapon.tga" #define IMGPATH_SCANNER_MARK_HOME "client/scanner/mark_home.tga" #define IMGPATH_SCANNER_MARK_AREA "client/scanner/mark_area.tga" /* Bridge console panel backgrounds */ #define IMGPATH_BPANEL_L1 "client/bpanel_l1.tga" #define IMGPATH_BPANEL_L2 "client/bpanel_l2.tga" #define IMGPATH_BPANEL_L3 "client/bpanel_l3.tga" #define IMGPATH_BPANEL_L4 "client/bpanel_l4.tga" #define IMGPATH_BPANEL_R1 "client/bpanel_r1.tga" #define IMGPATH_BPANEL_R2 "client/bpanel_r2.tga" #define IMGPATH_BPANEL_R3 "client/bpanel_r3.tga" #define IMGPATH_BPANEL_R4 "client/bpanel_r4.tga" #define IMGPATH_BPANEL_MESG "client/bpanel_mesg.tga" /* Bridge console panel outlines */ #define IMGPATH_BPANEL_OL_HULL "client/bpanel_ol_hull.tga" #define IMGPATH_BPANEL_OL_POWER "client/bpanel_ol_power.tga" #define IMGPATH_BPANEL_OL_VIS "client/bpanel_ol_vis.tga" #define IMGPATH_BPANEL_OL_SHIELDS "client/bpanel_ol_shields.tga" #define IMGPATH_BPANEL_OL_DMGCTL "client/bpanel_ol_dmgctl.tga" #define IMGPATH_BPANEL_OL_ANTIMATTER "client/bpanel_ol_antimatter.tga" #define IMGPATH_BPANEL_OL_THROTTLE_L "client/bpanel_ol_throttlel.tga" #define IMGPATH_BPANEL_OL_THROTTLE_R "client/bpanel_ol_throttler.tga" #define IMGPATH_BPANEL_OL_THRUSTVECTOR "client/bpanel_ol_thrustvector.tga" /* Univese List icons */ #define IMGPATH_UNIV_ICON_SMALL "client/universes_list/universe_20x20.tga" #define IMGPATH_UNIV_ICON_LOGIN_SMALL "client/universes_list/universe_login_20x20.tga" #define IMGPATH_UNIV_ICON_OUTDATED_SMALL "client/universes_list/universe_outdated_20x20.tga" #define IMGPATH_UNIV_ICON_UNKNOWN_SMALL "client/universes_list/universe_unknown_20x20.tga" /* Starchart icons */ #define IMGPATH_STARCHART_ZOOM_IN "client/starchart/zoom_in.tga" #define IMGPATH_STARCHART_ZOOM_OUT "client/starchart/zoom_out.tga" #define IMGPATH_STARCHART_JUMP_TO_PLAYER "client/starchart/jump_to_player.tga" /* Large message screen background */ #define IMGPATH_MESGWIN_BG "client/mesgwin/bg.tga" /* Misc */ #define IMGPATH_VIEWSCREEN_LENSFLARE01 "client/viewscreen/lensflare01.tga" #define IMGPATH_VIEWSCREEN_LENSFLARE02 "client/viewscreen/lensflare02.tga" #define IMGPATH_VIEWSCREEN_STROBEGLOW01 "client/viewscreen/strobeglow01.tga" #endif /* IMAGEPATHS_H */